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CG Generalist | 3D Environment Artist

Narek Tashchyan

Accomplished 3D Artist with 4+ years of industry experience contributing to projects for Marvel, Netflix, Riot Games, and Amazon Prime. Skilled in worldbuilding for AAA games and film, combining technical precision, an artistic eye, optimization, software adaptability, and collaboration across photoreal and stylized CG environments.

SKILLS

Low and high-polygon modeling, PBR, Multi-pass and real-time rendering, Node-based compositing.

Unreal Engine, Maya, Houdini, 3ds Max, Z-Brush, Substance Painter and Designer, Nuke, Mari, V-Ray, Arnold, Red Shift, Marvelous Designer, Speed Tree, X-Gen, Photoshop, and Shotgrid.

EDUCATION

Bachelor of Fine Arts in Digital Production

Gnomon                                                                                                              

ADDRESS

Los Angeles, CA 

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